I knew Last Day of June would end in tears, and it still got me.
That, to me, is the most impressive feat this short time-traveling adventure pulls off. From two minutes into the game, before anything’s even gone wrong, you know tragedy lies in wait. From ten minutes in, you have a decent idea where the rest of the game is headed. From half an hour in, you’ve mapped out most of the remaining story.
It still gets you. And it hurts.
A stitch in time
“Sad Groundhog Day” is a pretty good descriptor here. You play as Carl, a bespectacled man with a comically large and round head. Carl’s life seems pretty damn picture-perfect to start, spending time down at the lake with what seems to be the love of his life. She shivers, you go get her a blanket—you can even stop and pick her flowers on the way to the car. Adorable.